![cinema 4d r20 gradient material cinema 4d r20 gradient material](https://i.ytimg.com/vi/Hx4kK2tDyxA/maxresdefault.jpg)
We could call this mushrooms blue, and, you guessed it. Let's change the mapping back to UVW So we'll open up this new material. So we can assign materials this way, just by dragging and dropping into the field. If I delete that, a much faster way would be to select the material and hold down Control or Command So I'll just reapply this because it seems to be lost and that's another thing worth noting. Now I can create a copy of this by choosing edit, copy, and then edit, paste. Let's have some fun creating a material for this mushroom. So we'll just close down this, and let's just start to work with creating some materials. So by doing that now, we have the materials on there.
![cinema 4d r20 gradient material cinema 4d r20 gradient material](https://i.ytimg.com/vi/6RcQ8D97uyw/maxresdefault.jpg)
What we could do to assign this texture in another way would be to come over to the material, double-click, we'll open it in the material editor, and in the assignment tab, we could just drag in the hierarchy or objects that we want to assign this material to, like so. we can drop down our tag section here, double-click all our textures, we've got 13 of them which we don't really need, we can use edit, delete, and so we've got rid of all those textures now.
![cinema 4d r20 gradient material cinema 4d r20 gradient material](https://taiwebs.com/upload/images/upload-image-2/images/vray-for-cinema-4d.png)
Be careful of this, because if we reveal the deformers that we have here, which seems a little bit unnecessary. Now another way of applying a tag to a children is to right-click and choose copy tag to children. Then we can move this texture tag onto the parent null and you can see that everything else, all the children in the hierarchy, take on the tag. We can remove these just by dragging out a marquee selection and pressing delete or backspace. We can click and drag and we can put it onto a mushroom and we can then hold down Control or Command We can just click and create another one and just drag them down. So we'll begin by applying this to the objects. in this scene, and a material in the material manager. Let's look at how we can create, modify, and apply materials.